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<Deep Learning Basics> Model Compression/GPU Techniques

Friday, May 23, 2025

Jun Yeop(Johnny) Na
Jun Yeop(Johnny) Na
2 minute read
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<RAG> 2. Collecting RAG Data Using LLM

Friday, May 16, 2025

Jun Yeop(Johnny) Na
Jun Yeop(Johnny) Na
7 minute read
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<RAG> 3. Setting Up Baseline LLM Prompt For Service

Friday, May 16, 2025

Jun Yeop(Johnny) Na
Jun Yeop(Johnny) Na
5 minute read
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<Deep Learning Intermediate> Optuna for Effective Hyperparameter Tuning

Sunday, May 4, 2025

Jun Yeop(Johnny) Na
Jun Yeop(Johnny) Na
5 minute read
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<GPU Training> 1. Pytorch Distributed Training

Friday, May 2, 2025

Jun Yeop(Johnny) Na
Jun Yeop(Johnny) Na
2 minute read
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<LLM Fine Tuning> 1. Supervised Fine-Tuning Using QLoRA

Friday, May 2, 2025

Jun Yeop(Johnny) Na
Jun Yeop(Johnny) Na
3 minute read
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<RAG> 1. Tuning LLM Using Langchain + LM Studio

Friday, May 2, 2025

Jun Yeop(Johnny) Na
Jun Yeop(Johnny) Na
1 minute read
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<C++ Server Programming> Troubleshooting - C++ Server and Unreal Engine

Monday, Apr 28, 2025

Jun Yeop(Johnny) Na
Jun Yeop(Johnny) Na
3 minute read
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<Deep Learning Basics> ML Basics - GPU Types and Performance

Monday, Apr 28, 2025

Jun Yeop(Johnny) Na
Jun Yeop(Johnny) Na
1 minute read
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<C++> Implementing RAG Controlled Game NPC in Unreal

Monday, Apr 14, 2025

Jun Yeop(Johnny) Na
Jun Yeop(Johnny) Na
1 minute read
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© 2024 - 2025 Junyeop Na Dev

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© 2024 - 2025 Junyeop Na Dev

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